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Awesome Godot

A curated list of free/libre games, plugins, add-ons and scripts for Godot.

Looking for third-party programming language support in Godot? See Vivraan/godot-lang-support.

Contents

Games

Open Source Games that use Godot.

2D

Godot 3.2+

  • Everplast - Unique 2D platforming experience filled with rage, rush, speed, and spray.
  • Librerama - A free/libre fast-paced arcade collection of mini-games.
  • Portal 2D - 2D remake of the Portal games.
  • spindle of serendipity - Word guessing game with customizable entries.
  • SuperStarfighter - Fast-paced local party game with starships that battle in a top-down arena.
  • TuxBuilder - Work-in-progress reimplementation of SuperTux.

Godot 3.1

  • Blipshift - Simple top-down moving platforms game.
  • Circle Jump - Mobile arcade game, addicting and enjoyable. How-to-made tutorial is available, so you can recreate it yourself and learn Godot.
  • Haldric - Official work-in-progress reimplementation of Battle for Wesnoth.
  • SealedBite - 2D platformer game, winner of the GitHub Game Off 2019 jam.
  • Unknown Horizons - Official work-in-progress reimplementation of Unknown Horizons.

Godot 3.0

Godot 2.1

3D

Godot 3.2+

  • Broken Seals - A work-in-progress third person action RPG with multiplayer support (needs custom engine modules).
  • Super Tux Party - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party.
  • Thrive - A free, open-source game about the evolution of life (Mono).

Godot 3.1

  • Rapid Rescue - Rapid Rescue is a local multiplayer strategy game inspired by Labyrinth.

Godot 3.0

  • Meteorite - A lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.

Godot 2.1

Projects

Non-game Open source projects made with Godot (tools/utilities).

Godot 3.2+

  • Arrow - A tool to design game narratives with nodes.
  • Godello - A Trello-like kanban board application made with Godot. A proof of concept for complex non-game applications with Godot, as well real-time online interactions between multiple users. Includes backend code.
  • Lorien - Infinite-canvas drawing/whiteboarding app for Windows, Linux and macOS. Supports drawing tablets and pressure sensitivity.
  • Material Maker - Create PBR materials procedurally (similar to Substance Designer).
  • Pixelorama - 2D pixel art editor.
  • ProtonGraph - Node-based tool for procedural content creation. Like visual scripting, but for 3D model generation (needs custom engine modules).

Templates

Projects to use as a base for your own games.

Godot 3.2+

Godot 3.1

  • Godot-GameTemplate - Template with all necessary stuff taken care of. Designed for pixel art games.

Demos

Demos to learn GDScript, its concepts, and various game features.

Godot 3.2+

  • Godot Demo Projects - Official Godot demo projects (everything except the TPS demo).
  • TPS Demo - Official Godot third person shooter (TPS) demo with high quality graphics.
  • Godot experiments - Several 2D, 3D and VR experiments.
  • The Tower - A voxel-based parkour game to show the capabilities of the Voxelman module.

Godot 3.1

  • Realistic Water Shader - Realistic 3D water shader with foam and caustics.
  • OpenRPG - JRPG-style game demo and template.
  • voxelgame - Minecraft-like voxel terrain demo, utilising the godot_voxel module.

Godot 3.0

Godot 2.1

Tutorials

Notice: The list of tutorials has moved to the Godot documentation.

Plugins and scripts

Scripts that let you do new stuff, or enhance Godot functionality.

Various Godot versions

  • 2D Day/Night Cycle - A ☀️ Day / 🌔 Night cycle for 2D (Godot 3.x).
  • 2D Destructible Objects - A script that takes a sprite, divides it into blocks and makes them explode💥 (Godot 3.x).
  • AgonesSDK - Plugin to add Agones SDK functionality to Godot (Godot 3.x).
  • Anima - Run sequential and parallel animations with less code compared to Tween (Godot 3.x).
  • Aseprite Wizard - Plugin for importing animations from Aseprite as SpriteFrames (Godot 3.x).
  • AutoColliders - Allows the automatic generation of colliders for Sprites, with planned expansion to handle 3D meshes in the future (Godot 3.x).
  • BoxCam2D - Simplest way to implement grid-based 2D camera movement (Godot 3.x).
  • CRT Shader - A Godot shader that simulates CRT Displays with many shader parameters (Godot 3.x).
  • EffekseerForGodot3 - Import Effekseer particle effects (Godot 3.x).
  • Escoria - Point & click adventure game framework (Godot 2.1, 3.2+).
  • GdUnit3 - Godot Unit Testing Framework (Godot 3.x).
  • GodotNotificationCenter - A notification center (Godot 3.x).
  • GodotPhoenixChannels - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.*).
  • Godot Radial Menu - A radial menu written in shader code for performance.
  • Godot Recipes - A large collection of tutorials and techniques, both big and small.
  • Godot Shaders - A large library of free and open-source shaders for 2D and 3D.
  • Godot SQLite - GDNative wrapper for SQLite, making it possible to use SQLite databases as data storage in your project (Godot 3.2+).
  • GodotTIE - Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x).
  • gterm - GUI control that draws something similar to *nix terminal emulators (Godot >= 2.1).
  • GUT - Utility for writing unit tests in GDScript (Godot 3.x).
  • HTerrain - Heightmap-based terrain. Supports texture painting, colouring, holes, level of detail and grass (Godot 3.x).
  • InGrid - Infinite scrolling grid (Godot 3.x).
  • obs-websocket-gd - Script and editor plugin to control Open Broadcaster Software from Godot via obs-websocket (Godot 3.x).
  • Ridiculous Coding - Makes your coding experience in Godot 1000× more ridiculous (Godot 3.x).
  • Scrolling Background - A scrolling background node (Godot 2.1,3.x).
  • SimpleGodotCRTShader - A simple Godot shader that simulates CRT Displays (Godot 2.x, 3.x).
  • SMRT-Godot - A dialog system and editor fairly customizable, a nice fit for story-driven games (Godot 3.x).
  • StoryTeller Engine - Dialog and interactive fiction engine (Godot 3.x).
  • Tiled importer - Import maps from Tiled (Godot 3.x).
  • TileSet Builder - Quickly build tilesets with style (Godot 3.x).

Godot 3.2+

  • AntialiasedLine2D - Higher-quality antialiased Line2D and Polygon2D drawing compared to the default Godot implementation (GLES3 + GLES2, all platforms).
  • Cartographer - Heightmap-based 3D terrain editor.
  • CSG Mesh Exporter (.OBJ) - Export CSG nodes to OBJ meshes to improve editing performance.
  • Code Snapshot - A plugin which lets you take beautified screenshots of your code within the editor.
  • Debanding Material Shader - Simple material shader with added debanding noise, for use with the GLES2 renderer as it doesn't support full-screen debanding.
  • Delaunator GDScript - A GDScript library for Delaunay triangulation of 2D points.
  • Dialogic - Create dialogs, characters and scenes to display conversations.
  • Dijkstra map for Godot - A GDNative project for Godot game engine, that introduces Dijktra Map pathfinding node.
  • Discord.gd - Discord bot API wrapper. Make bots in 100% GDScript.
  • Funexpected Flash Tools - Adobe Animate (Flash) plugin that allows you to export a project for a Godot Engine.
  • GDGIFExporter - GIF exporter made entirely in GDScript.
  • GitHub integration - Interact with GitHub without opening your browser.
  • GDGotm - GDScript API for gotm.io.
  • godotccd - Fast 3D collision checks in Godot using libccd.
  • godotdetour - A GDNative implementation of the detour/detourcrowd library.
  • GodotDiscordSDK - A GDNative wrapper for the Discord Game SDK, adding support for its functionality in GDScript without recompiling the engine (as opposed to something like godotcord which is a custom engine module).
  • Godot GamePad - Allows players to use their mobile devices as controllers.
  • Godot Gif Getter - An in-game utility for recording and saving GIFs (written in GDNative Rust).
  • godot-ink - A C# (Mono) plugin to integrate stories writen in ink, a scripting language for writing interactive narrative.
  • Godot NExt - A set of basic node extensions.
  • Godot Mixing Desk - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code.
  • GodotOnReady - A C# (Mono) alternative to the GDScript-only onready keyword, without reflection.
  • GodotRx - Reactive extensions for Godot C# (Mono).
  • Godot Polygon 2D Fracture - Two simple scripts for fracturing and cutting polygons.
  • Godot-Trail-System - Advanced 2D/3D trail system.
  • Godot VirtualJoystick - A simple vitual joystick for mobile devices.
  • Kehom's Godot Addon Pack - A collection of addons for debugging, networking, UI, and more.
  • Level of Detail (LOD) - Level of detail add-on for meshes, lights and particles. Can improve performance in large scenes.
  • Line Collider 2D - A script which adds colliders that follow an array of Line2Ds (useful for prototypes).
  • MDFramework - A C# multiplayer framework with additional tools (Mono).
  • Mitigate-IK - Mitigates the scaling effects of SkeletonIK.
  • NI mate Motion Capture - Animate Skeletons with a Microsoft Kinect sensor.
  • NativeLib - Plugin management system designed to easily operate with native libraries for iOS/Android. It also takes care about plugin dependencies and provides hassle-free native libs updating. Attribution and analytics: Adjust, Amplitude, AppsFlyer, Flurry, GameAnalytics, Tenjin. Ads networks and mediation: AdColony, AppLovin, TapDaq. GDPR and privacy: App Tracking Transparency, Ogury. Social: Facebook. Universal backend solution: Firebase.
  • Qodot - Quake .map file support for Godot. Lets you use TrenchBroom for level design.
  • Scatter - Randomly fill an area with props or other scenes.
  • Shell Fur - 3D fur node for Godot.
  • SmartShape2D - A 2D terrain tool.
  • Tree generator - Tool for generating trees.
  • UI Design Tool - Intuitive design workflow for UIs in the editor.
  • Universal Sky - Adds a Dynamic Sky and Time of Day.
  • Volumetrics - Voxel-based volumetric lighting and fog plugin.
  • Voxel-Core - GDScript voxel plugin for creating, importing and editing voxel content in-engine and in-game.
  • VPainter - 3D vertex painting plugin.
  • Waterways - Tool to generate river meshes with flow and foam maps based on Bézier curves.
  • Yume Visual Novel Editor - An integrated editor for creating visual novel games.

Godot 3.1

Godot 3.0

  • gdstats - A library of pseudorandom number generators for common statistical distributions.

Godot 2.1

  • Auto Tile Layer - Allows automatic 2D tiling using RPG Maker's Autotile format.
  • Grass Plugin - A plugin to handle huge amounts of grass, foliages and other vegetations.
  • SUTjoystick - Easy gamepad support for GNU/Linux and Windows.

Godot version unknown

Modules

Stuff integrated into Godot core (C++).

Various Godot versions

  • Entity Spell System - An entity and spell system for complex (optionally multiplayer) RPGs (Godot 3.2, 4.0).
  • godot-anl - A wrapper for Accidental Noise Library with a visual noise editing support.
  • godot-python - Python support for Godot 3.
  • godot-voxel - Module for creating volumetric worlds (Godot 3.1+).
  • Gdnet for Godot 3 - An ENet wrapper for Godot 3.
  • GodotHook - A lite custom event system for Godot Engine (Godot 3.x, 4.x).
  • GodotSteam - Steam API library binding for Godot. Supports Windows, macOS and Linux (Godot 3.x).
  • Texture Packer - Tools to layer, pack, and merge textures at runtime (Godot 3.2+, 4.0).
  • Voxelman - A voxel engine with more focus on editor integration, gameplay-related features, and extendability (Godot 3.2+, 4.0).

Godot 4.0

  • FMOD GD4 - FMOD Studio API integration.
  • Godex - An entity component system library.

Godot 3.2+

Godot 3.1

Godot version unknown

GDScript/C# editor support

Add-ons for text editors that implement GDScript or C# support.

Godot script editor syntax themes

Alternative themes for the built-in script editor.

Unofficial Godot builds

Those builds will let you use recent versions of Godot Git, but they may be less stable than official ones – use at your own risk.

Bash scripts

Bash scripts can be placed in ~/.local/bin.

  • build-godot - (and build-godot-mono) Scripts that compile and run Godot, attempting to install dependencies if needed.
  • godot.sh - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git master branch.
  • godot-wrapper - Script that helps Debian and Ubuntu users install and use Godot.
  • replicate-file.sh - Script to update copies of a file with one master file.

Websites

  • Godot Asset Library - Official Godot Asset Library. Includes user-created games, projects, templates, demos, tutorials, plugins, and scripts.
  • Godot Shaders - A community-driven shader library for the Godot game engine.
  • Godotes - Weekly micro data analysis reports about the Godot engine and its ecosystem.
  • Gotm.io - A website for hosting HTML5 games that were made in Godot.
  • This Week in Godot - A weekly newsletter with news, tutorials, game and demo releases and more.

Other

Other stuff.

Contribute to this list: https://github.com/godotengine/awesome-godot